Polarith AI
1.8

◆ Torque

float Torque = 1f

Determines the base value of the applied force for rotating the character towards the decided direction.

This value is highly dependent on the Rigidbody.angularDrag, Rigidbody.mass and the PhysicMaterial used by the involved Collider instances.

For the default value, you may use a Rigidbody configuration with mass = 1, angular drag = 5 and a default collider material.

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