Polarith AI

◆ IgnoreLocalBounds

bool IgnoreLocalBounds

If true, the perception pipeline will NOT obtain the local OOB for this object.

This might be helpful, if you use physics models of your Rigidbody or Transform that have rotations beyond (-)180 degrees. You don't need this option in common scenarios. Note that you can receive them once and disable the updates afterwards. For more information have a look at our GitHub.