Polarith AI
1.8

◆ IsEqual() [1/2]

bool IsEqual ( SteeringPercept  percept)

Compares the associated game object of an other percept instance with the associated game object of this instance.

An associated game object is an object which is used to receive the data of a percept.

Parameters
perceptThe other percept to be compared.
Returns
true if both percepts are associated with the same game object, false otherwise.
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