Polarith AI
1.8
Colors Class Reference

Description

Collection of colors used by Polarith for design.

Public Static Fields

static readonly Color Red = new Color(255f / 255f, 60f / 255f, 60f / 255f)
 In hex: FF3C3C. More...
 
static readonly Color Green = new Color(67f / 255f, 203f / 255f, 63f / 255f)
 In hex: 43CB3F. More...
 
static readonly Color Blue = new Color(100f / 255f, 159f / 255f, 214f / 255f)
 In hex: 649FD6. More...
 
static readonly Color Orange = new Color(255f / 255f, 153f / 255f, 3f / 255f)
 In hex: FF9903. More...
 
static readonly Color Yellow = new Color(255f / 255f, 235f / 255f, 4f / 255f)
 In hex: FFEB04. More...
 
static readonly Color LightGrey = new Color(247f / 255f, 247f / 255f, 247f / 255f)
 In hex: F7F7F7. More...
 
static readonly Color Grey = new Color(180f / 255f, 180f / 255f, 180f / 255f)
 In hex: B4B4B4. More...
 
static readonly Color DarkGrey = new Color(52f / 255f, 52f / 255f, 52f / 255f)
 In hex: 343434. More...
 
static readonly Color LessOpaqueLight = new Color(1f, 1f, 1f, 0.15f)
 Intended to be used as a transparent overlay color for background panels having a lesser alpha value than MoreOpaqueLight while using Unity's light skin. More...
 
static readonly Color MoreOpaqueLight = new Color(1f, 1f, 1f, 0.3f)
 Intended to be used as a transparent overlay color for background panels having a greater alpha value than LessOpaqueLight while using Unity's light skin. More...
 
static readonly Color LessOpaqueDark = new Color(1f, 1f, 1f, 0.04f)
 Intended to be used as a transparent overlay color for background panels having a lesser alpha value than MoreOpaqueDark while using Unity's dark skin. More...
 
static readonly Color MoreOpaqueDark = new Color(1f, 1f, 1f, 0.08f)
 Intended to be used as a transparent overlay color for background panels having a greater alpha value than LessOpaqueDark while using Unity's dark skin. More...
 
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