Polarith AI
1.8

◆ NavMeshFeelerType

enum NavMeshFeelerType
strong

Defines how a set of feelers (made of raycast operations) is constructed around an agent.

Either as an evenly distributed circle or as a forward pointing fan. Feelers try to sense edges of a NavMesh in their respective direction and return a NavMeshHit.

Enumerator
Circle 

The feelers are evenly distributed as a circle around the agent.

Fan 

The feelers are evenly distributed as a fan in front of the agent.

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