Contains additional Unity functionality which is reused in different projects of Polarith.
| Classes | |
| class | ArrowGizmo | 
| Represents an arrow gizmo to be drawn within the scene view.  More... | |
| class | AssignmentSolver | 
| Provides different logics to solve the assignment problem.  More... | |
| class | BoxGizmo | 
| Represents a box gizmo to be drawn within the scene view.  More... | |
| class | CircleGizmo | 
| Represents a circle gizmo to be drawn within the scene view.  More... | |
| class | Colors | 
| Collection of colors used by Polarith for design.  More... | |
| class | GameObjects | 
| Provides additional functionality for the handling of Unity's GameObject class.  More... | |
| class | GridGizmo | 
| Represents a grid gizmo to be drawn within the scene view.  More... | |
| class | LayerAttribute | 
| An attribute for fields representing Unity layers.  More... | |
| class | Mathv | 
| Provides some basic mathematical functionalities for working with vector-based geometry like lines or planes.  More... | |
| class | NavMeshAreaMaskAttribute | 
| This attribute allows to display an int value as a mask field.  More... | |
| class | OpenRangeMaxAttribute | 
| This attribute sets an upper limit to a numerical field.  More... | |
| class | OpenRangeMinAttribute | 
| This attribute sets a lower limit to a numerical field.  More... | |
| class | PlaneGizmo | 
| Represents a plane gizmo to be drawn within the scene view.  More... | |
| class | RaycastGizmo | 
| Used to visualize a ray that is cast into the scene to sense something.  More... | |
| class | SphereGizmo | 
| Represents a gizmo to be drawn within the scene view which might indicate the position of a possible target.  More... | |
| class | TabState | 
| class | TagAttribute | 
| An attribute for fields representing Unity tags.  More... | |
| class | Textures | 
| class | VelocityGizmo | 
| A gizmo that displays a velocity by visualizing both a direction vector and predicted position relative to a given point.  More... | |
| class | VGizmo | 
| Represents a V-gizmo to be drawn within the scene view.  More... | |
| class | WireSphereGizmo | 
| Represents a gizmo to be drawn within the scene view which might indicate ranges in 3D.  More... | |